Monogame: Open source implementation of Microsoft’s XNA 4.x Framework

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I came across this on the FLOSS Weekly Podcast episode 286

From the Monogame website:

  • Managed Code – By leveraging C# and other .NET languages on Microsoft and
    Mono platforms you can write modern, fast, and reliable game code.

  • Cross-platform – We currently support iOS, Android, Mac OS X, Linux,
    Windows, Windows 8 Store, and Windows Phone 8 with even more platforms on the way.

  • Open-source – All the code is available to you ensuring you’ll have the
    ability to make changes when you need to or even port to whole new platforms.

  • Community – With 100s of games shipped we have built up a vibrant
    community of developers which use MonoGame for both fun and profit.

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